About Me
I am a creator working at the intersection of immersive environments, interactive performance, and digital art, exploring multi-sensory dialogue between audiences and space through interactive technologies, generative art, sound design, and spatial storytelling.

Education

  • The Bartlett School of Architecture, UCL (Sep 2024 – Dec 2025)
    MArch in Design for Performance and Interaction
    Focus: Immersive spatial design, interactive visual design, stage performance
    Tools & Techniques: Grasshopper, Unity, C4D, Comfy UI, Processing, Arduino

  • Beijing Institute of Technology (Sep 2020 – Jun 2024)
    B.A. in Product Design (GPA 91.8/100, ranked 1/34)
    Major: Interactive technology and applications, Python, smart hardware, Rhino, industrial design

Work Experience

  • Bosch China Investment Co., Ltd. Shanghai · Sep 2023 – Feb 2024
    UX Design Intern; conducted user research and usability testing for professional power tools, optimized product experiences, and supported future product strategies.

  • KEYI Space Culture Co., Ltd. Beijing · May 2023 – Aug 2023
    Space / Interactive Designer; responsible for spatial and interactive design, installation development, and technical demos for media art exhibitions using Unity and TouchDesigner.

Selected Projects & Exhibitions

  • Future Shock Chapter Three – ABYSSAL (2025, FOLD London)
    Lead creator of the immersive interactive sound installation The Queen of the South, combining AI-generated visuals and spatial sound design.

  • London Festival of Architecture (2025, London)
    Exhibited The Queen of the South as an artist.

  • Bodybuilder Band Live Visuals & VJ Performance (2025, Outernet Space, London)
    Designed live visuals for three songs using real-time AI generation and motion capture.

  • “Cosmic Dust” Interactive Art Exhibition (2024, KEYI Art Museum, Beijing)
    Designed a 300㎡ space-themed exhibition, including interactive installations, holographic projections, and game-based experiences.

Skills
Blender, Rhino, TouchDesigner, Photoshop, Unity, Comfy UI, Arduino, Grasshopper, Processing, Max/MSP, Ableton
Photography and video editing for exhibitions and performances (Premiere, Lightroom)