I am a creator working at the intersection of immersive environments, interactive performance, and digital art, exploring multi-sensory dialogue between audiences and space through interactive technologies, generative art, sound design, and spatial storytelling.
Education
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The Bartlett School of Architecture, UCL (Sep 2024 – Dec 2025)
MArch in Design for Performance and Interaction
Focus: Immersive spatial design, interactive visual design, stage performance
Tools & Techniques: Grasshopper, Unity, C4D, Comfy UI, Processing, Arduino
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Beijing Institute of Technology (Sep 2020 – Jun 2024)
B.A. in Product Design (GPA 91.8/100, ranked 1/34)
Major: Interactive technology and applications, Python, smart hardware, Rhino, industrial design
Work Experience
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Bosch China Investment Co., Ltd. Shanghai · Sep 2023 – Feb 2024
UX Design Intern; conducted user research and usability testing for professional power tools, optimized product experiences, and supported future product strategies.
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KEYI Space Culture Co., Ltd. Beijing · May 2023 – Aug 2023
Space / Interactive Designer; responsible for spatial and interactive design, installation development, and technical demos for media art exhibitions using Unity and TouchDesigner.
Selected Projects & Exhibitions
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Future Shock Chapter Three – ABYSSAL (2025, FOLD London)
Lead creator of the immersive interactive sound installation The Queen of the South, combining AI-generated visuals and spatial sound design.
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London Festival of Architecture (2025, London)
Exhibited The Queen of the South as an artist.
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Bodybuilder Band Live Visuals & VJ Performance (2025, Outernet Space, London)
Designed live visuals for three songs using real-time AI generation and motion capture.
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“Cosmic Dust” Interactive Art Exhibition (2024, KEYI Art Museum, Beijing)
Designed a 300㎡ space-themed exhibition, including interactive installations, holographic projections, and game-based experiences.
Skills
Blender, Rhino, TouchDesigner, Photoshop, Unity, Comfy UI, Arduino, Grasshopper, Processing, Max/MSP, Ableton
Photography and video editing for exhibitions and performances (Premiere, Lightroom)